Extends:
Modifiers:
Source code
SFDecos.SFPickBox%%
%function_comment% | SFPickBoxTrigger | TheTrigger |
| Destroyed () | |||
| Landed (vector HitNormal) | |||
| PostBeginPlay () | |||
| Tick (float DTime) |
{
bStatic=False
bTrailerSameRotation=True
Physics=PHYS_Falling
DrawType=DT_Mesh
Mesh=LodMesh'SFDecos.SFMbox'
DrawScale=0.500000
MultiSkins(1)=Texture'SFDecos.Skins.JSFPickBox'
CollisionRadius=18.000000
CollisionHeight=13.000000
}